Notifications: push and in-app messages

Sending the right message at the right time: one-off campaigns, automated journeys, in-app messages.

Four channels, one audience and measurement engine.

Prerequisites: the Notifications product enabled in the project's SDK settings, and at least one push key connected - APNs for iOS, FCM for Android and the web.

With no key configured, the API simulates sends and logs them. A campaign can therefore look like it went out with nothing leaving. That is useful in development and misleading in production: check your keys before the first real send.


The channels

ChannelWhere it shows
Mobile pushSystem notification, app closed or in the background
In-appModal, banner or full screen, app open
Web pushBrowser, through FCM
Mobile landingA destination page rendered by the SDK

A campaign can combine several channels. It refuses to go out without content on at least one.


Campaigns

Notifications → Campaigns. A one-off send to an audience.

Life cycle

DraftScheduledSendingSent, with Paused and Archived as branches.

A campaign stays a draft as long as you want. Scheduling requires a date in the future; cancelling stays possible until the send has started.

Tutorial - a first campaign

  1. Notifications → Campaigns → New campaign.
  2. Name it for your team, not for the user: "Summer promo - iOS push" is still findable in six months.
  3. Choose the channel, write the title and the message.
  4. Choose an audience, or set rules on the fly.
  5. Send now, or Schedule for a date.
  6. Come back to Analytics an hour later: sent, delivered, opened, clicked.

Make a first send to a narrow audience. A badly worded push cannot be taken back, and it costs uninstalls.


Audiences

Notifications → Audiences. Reusable segments, shared between campaigns and automations.

An audience combines rules with AND / OR:

  • platform (iOS, Android, web)
  • language
  • plan
  • tags
  • devices registered on the project

The number of matching users is estimated live while you build the rules. It is the most useful guard rail on the screen: an audience that drops to zero is visible before the send, not after.

A campaign can also carry its rules inline, with no named audience. Handy for a one-off; worth naming as soon as the segment is used again.


Automations

Notifications → Automations. A journey triggered by behaviour, not by a date.

The typical use case: onboarding, re-engagement, follow-up after abandonment.

SettingWhat it decides
TriggerThe event that brings a user into the journey
StepsThe messages, in order, with their delays
Exit rulesWhat interrupts the journey along the way
Re-entryOn every trigger, never, never while active, or after a delay

An automation combines push, email and in-app in a single journey: the message follows the user wherever they are reachable.

Exit rules are not optional

The trigger brings people in, the exit event takes them out. A "you have not finished signing up" follow-up that keeps going after they signed up is the best way to get your app uninstalled. Set the exit event at the same time as the trigger, not afterwards.

The events come from the SDK, through trackEvent.


Templates

Notifications → Templates. Reusable models for in-app messages and mobile landings: modal, banner, full screen.

A template carries the layout; the campaign carries the content. Three campaigns that share a visual identity share a template.


Analytics

Notifications → Analytics. What the sends produced.

Engagement funnel: sent → delivered → opened → clicked. Every lost step reads at a glance.

Breakdown: volume by channel and by type (campaigns / automations).

Per-message performance: the detail, message by message.

What to look at first:

GapWhat it says
Sent ≫ deliveredStale tokens, or the wrong push environment
Delivered ≫ openedThe title is not appealing, or the timing is wrong
Opened ≫ clickedThe message promises something other than what it opens

Settings

Notifications → Settings.

  • Push channels: the state of the APNs and FCM integrations, with a direct link to their configuration.
  • SDK: enabling the product on the project - without it, no device token is registered.
  • User preferences: maximum number of devices per user, behaviour beyond that, handling of devices with no opt-in.

Next

  • APNs and FCM - the sending keys
  • Identity - what ties a device token to a person
  • Support - the other conversation channel